Wednesday, June 1, 2011

Triangles Begone

I managed to mostly reuse the cage from an earlier version of her face, which saved me a couple of hours of work. So, now I'm mostly back to where I was before, with a nice mesh that I can do my further work on.



I'll have to figure out a way of modeling / sculpting the inner parts of the lips. I've got a rough idea I want to try, but haven't really tested it out yet.