I ended up scrapping the work I had done so far on that girl model, there were too many problems with her facial structure. Rather than waste time polishing a turd, I restarted a couple of times and tossed aside a few of those iterations. I think the repetition did help somewhat.
The skin texture is just a temporary one I had lying around, and I'll be using it as a general guide for when I get to to actually painting up some real textures.
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